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The struct "MapObject" is used for all possible objects displayed in the map More...
#include <mapobject.h>
The struct "MapObject" is used for all possible objects displayed in the map.
[public]
The type of the mapobject. Possible types are: river, lake, town, village, street, highway, ...
The type is required!
[public]
The (optional) name of the mapobject.
[public]
Is the object closed? Needed only for large objects. The default is FALSE
Documentation generated by heiner@Tharbad on Mon Jun 28 12:02:11 CEST 1999 | Kdoc |