MapObjectA Class Reference

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The struct "MapObject" is used for all possible objects displayed in the map More...

#include <mapobject.h>

Public Members


Detailed Description

The struct "MapObject" is used for all possible objects displayed in the map.


const char* type[public]

The type of the mapobject. Possible types are: river, lake, town, village, street, highway, ...

The type is required!

const char* name[public]

The (optional) name of the mapobject.

const bool isClosed[public]

Is the object closed? Needed only for large objects. The default is FALSE


Documentation generated by heiner@Tharbad on Mon Jun 28 12:02:11 CEST 1999
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