Creating temporary file "d:\Stravaganza\Libs\Src\Engine\Debug\RSP000054.rsp" with contents
[
/Od /I "..\..\include" /I "..\..\external\include" /D "_DEBUG" /D "WIN32" /D "_LIB" /D "_MBCS" /FD /EHsc /RTC1 /MDd /Yc"Engine.h" /Fp".\Debug/Engine.pch" /Fo".\Debug/" /Fd".\Debug/" /W3 /c /ZI
.\Engine.cpp
]
Creating command line "cl.exe @d:\Stravaganza\Libs\Src\Engine\Debug\RSP000054.rsp /nologo"
Creating temporary file "d:\Stravaganza\Libs\Src\Engine\Debug\RSP000055.rsp" with contents
[
/Od /I "..\..\include" /I "..\..\external\include" /D "_DEBUG" /D "WIN32" /D "_LIB" /D "_MBCS" /FD /EHsc /RTC1 /MDd /Yu"Engine.h" /Fp".\Debug/Engine.pch" /Fo".\Debug/" /Fd".\Debug/" /W3 /c /ZI
.\PerlinNoise.cpp
.\AdvancedParser.cpp
\Stravaganza\Libs\External\src\extgl\extgl.cpp
.\UtilGL.cpp
.\Transforming.cpp
.\Texturing.cpp
.\States.cpp
.\Rendering.cpp
.\RenderContext.cpp
.\Extensions.cpp
.\WindowGL.cpp
.\SceneView.cpp
.\AviRenderer.cpp
.\ParticleSystemStd.cpp
.\LensFlare.cpp
.\ShaderStandard.cpp
.\ShaderList.cpp
.\Shader.cpp
.\TransformVisitor.cpp
.\RenderVisitor.cpp
.\LightingVisitor.cpp
.\EnumVisitor.cpp
.\NodeVisitor.cpp
.\Scene.cpp
.\Renderable.cpp
.\Object.cpp
.\Node.cpp
.\Light.cpp
.\Helper.cpp
.\Camera.cpp
.\BoundingBox.cpp
.\AnimSclSampled.cpp
.\AnimRotSampled.cpp
.\AnimPosSampled.cpp
.\Animation.cpp
.\Vector4.cpp
.\Vector3.cpp
.\Vector2.cpp
.\Ray.cpp
.\Quaternion.cpp
.\Plane.cpp
.\Matrix.cpp
.\MathUtils.cpp
]
Creating command line "cl.exe @d:\Stravaganza\Libs\Src\Engine\Debug\RSP000055.rsp /nologo"
Creating temporary file "d:\Stravaganza\Libs\Src\Engine\Debug\RSP000056.rsp" with contents
[
/OUT:"..\..\Lib\Engined.lib" /NOLOGO
.\Debug\MathUtils.obj
.\Debug\Matrix.obj
.\Debug\Plane.obj
.\Debug\Quaternion.obj
.\Debug\Ray.obj
.\Debug\Vector2.obj
.\Debug\Vector3.obj
.\Debug\Vector4.obj
.\Debug\Animation.obj
.\Debug\AnimPosSampled.obj
.\Debug\AnimRotSampled.obj
.\Debug\AnimSclSampled.obj
.\Debug\BoundingBox.obj
.\Debug\Camera.obj
.\Debug\Helper.obj
.\Debug\Light.obj
.\Debug\Node.obj
.\Debug\Object.obj
.\Debug\Renderable.obj
.\Debug\Scene.obj
.\Debug\NodeVisitor.obj
.\Debug\EnumVisitor.obj
.\Debug\LightingVisitor.obj
.\Debug\RenderVisitor.obj
.\Debug\TransformVisitor.obj
.\Debug\Shader.obj
.\Debug\ShaderList.obj
.\Debug\ShaderStandard.obj
.\Debug\LensFlare.obj
.\Debug\ParticleSystemStd.obj
.\Debug\AviRenderer.obj
.\Debug\SceneView.obj
.\Debug\WindowGL.obj
.\Debug\Extensions.obj
.\Debug\RenderContext.obj
.\Debug\Rendering.obj
.\Debug\States.obj
.\Debug\Texturing.obj
.\Debug\Transforming.obj
.\Debug\UtilGL.obj
.\Debug\extgl.obj
.\Debug\AdvancedParser.obj
.\Debug\PerlinNoise.obj
.\Debug\Engine.obj
]
Creating command line "lib.exe @d:\Stravaganza\Libs\Src\Engine\Debug\RSP000056.rsp"
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