Qt Creator groups settings used for building and running projects as kits to make cross-platform and cross-configuration development easier. Each kit consists of a set of values that define one environment, such as a device, compiler, Qt version, and debugger command to use, and some metadata, such as an icon and a name for the kit. Once you have defined kits, you can select them to build and run projects.
Qt Creator supports development for the desktop and for the following types of devices:
To add kits:
To clone the selected kit, select Clone.
Double-click the icon next to the field to select the image that is displayed in the kit selector for this kit. You can use any image in a supported file format (for example, PNG). The image is scaled to the size 64x64 pixels. For example, using the compiler logo as an icon allows you to easily see, which compiler is used to build the project for the selected kit.
Qt Creator checks the directories listed in the PATH environment variable for the qmake executable. If a qmake executable is found, it is referred to as Qt in PATH and selected as the Qt version to use for the Desktop kit that is created by default.
To automatically detect a suitable debugger in the Debugger field, select Manage > Auto-detect. This should work for the CDB engine and for the GDB engine for local debugging on Linux or Mac OS.
To edit the selected debugger, select Manage > Edit. In the Debugger for dialog, specify the type of debugger to use (GDB Engine or CDB Engine) and the path to the debugger binary.
For the CDB Engine (Windows only), specify the path to the Windows Console Debugger executable.
For the GDB Engine, specify the path to the GDB executable. The executable must be built with Python scripting support enabled (except when debugging on Mac OS). The options you have depend on the development and target platform: