QConeMesh Class
(Qt3DExtras::QConeMesh)A conical mesh. More...
Header: | #include <Qt3DExtras/QConeMesh> |
qmake: | QT += 3dextras |
Instantiated By: | ConeMesh |
Inherits: | Qt3DRender::QGeometryRenderer |
Properties
|
- 11 properties inherited from Qt3DRender::QGeometryRenderer
- 1 property inherited from Qt3DCore::QComponent
- 3 properties inherited from Qt3DCore::QNode
- 1 property inherited from QObject
Public Functions
float | bottomRadius() const |
bool | hasBottomEndcap() const |
bool | hasTopEndcap() const |
float | length() const |
int | rings() const |
int | slices() const |
float | topRadius() const |
- 13 public functions inherited from Qt3DRender::QGeometryRenderer
- 2 public functions inherited from Qt3DCore::QComponent
- 13 public functions inherited from Qt3DCore::QNode
- 30 public functions inherited from QObject
Public Slots
void | setBottomRadius(float bottomRadius) |
void | setHasBottomEndcap(bool hasBottomEndcap) |
void | setHasTopEndcap(bool hasTopEndcap) |
void | setLength(float length) |
void | setRings(int rings) |
void | setSlices(int slices) |
void | setTopRadius(float topRadius) |
- 11 public slots inherited from Qt3DRender::QGeometryRenderer
- 1 public slot inherited from Qt3DCore::QComponent
- 3 public slots inherited from Qt3DCore::QNode
- 1 public slot inherited from QObject
Signals
void | bottomRadiusChanged(float bottomRadius) |
void | hasBottomEndcapChanged(bool hasBottomEndcap) |
void | hasTopEndcapChanged(bool hasTopEndcap) |
void | lengthChanged(float length) |
void | ringsChanged(int rings) |
void | slicesChanged(int slices) |
void | topRadiusChanged(float topRadius) |
- 11 signals inherited from Qt3DRender::QGeometryRenderer
- 3 signals inherited from Qt3DCore::QComponent
- 4 signals inherited from Qt3DCore::QNode
- 2 signals inherited from QObject
Related Non-Members
typedef | QNodePtr |
typedef | QNodeVector |
typedef | QObjectList |
QList<T> | qFindChildren(const QObject *obj, const QRegExp ®Exp) |
Qt3DCore::QNodeId | qIdForNode(Qt3DCore::QNode *node) |
Qt3DCore::QNodeIdVector | qIdsForNodes(const T &nodes) |
T | qobject_cast(QObject *object) |
T | qobject_cast(const QObject *object) |
Macros
QT_NO_NARROWING_CONVERSIONS_IN_CONNECT | |
Q_CLASSINFO(Name, Value) | |
Q_DISABLE_COPY(Class) | |
Q_DISABLE_COPY_MOVE(Class) | |
Q_DISABLE_MOVE(Class) | |
Q_EMIT | |
Q_ENUM(...) | |
Q_ENUM_NS(...) | |
Q_FLAG(...) | |
Q_FLAG_NS(...) | |
Q_GADGET | |
Q_INTERFACES(...) | |
Q_INVOKABLE | |
Q_NAMESPACE | |
Q_OBJECT | |
Q_PROPERTY(...) | |
Q_REVISION | |
Q_SET_OBJECT_NAME(Object) | |
Q_SIGNAL | |
Q_SIGNALS | |
Q_SLOT | |
Q_SLOTS |
Additional Inherited Members
- 9 static public members inherited from QObject
- 2 protected functions inherited from Qt3DCore::QNode
- 9 protected functions inherited from QObject
Detailed Description
* * * * * * *
Property Documentation
bottomRadius : float
Holds the bottom radius of the cone.
Access functions:
float | bottomRadius() const |
void | setBottomRadius(float bottomRadius) |
Notifier signal:
void | bottomRadiusChanged(float bottomRadius) |
hasBottomEndcap : bool
Determines if the cone bottom is capped or open.
Access functions:
bool | hasBottomEndcap() const |
void | setHasBottomEndcap(bool hasBottomEndcap) |
Notifier signal:
void | hasBottomEndcapChanged(bool hasBottomEndcap) |
hasTopEndcap : bool
Determines if the cone top is capped or open.
Access functions:
bool | hasTopEndcap() const |
void | setHasTopEndcap(bool hasTopEndcap) |
Notifier signal:
void | hasTopEndcapChanged(bool hasTopEndcap) |
length : float
Holds the length of the cone.
Access functions:
float | length() const |
void | setLength(float length) |
Notifier signal:
void | lengthChanged(float length) |
rings : int
Holds the number of rings in the mesh.
Access functions:
int | rings() const |
void | setRings(int rings) |
Notifier signal:
void | ringsChanged(int rings) |
slices : int
Holds the number of slices in the mesh.
Access functions:
int | slices() const |
void | setSlices(int slices) |
Notifier signal:
void | slicesChanged(int slices) |
topRadius : float
Holds the top radius of the cone.
Access functions:
float | topRadius() const |
void | setTopRadius(float topRadius) |
Notifier signal:
void | topRadiusChanged(float topRadius) |