// Copyright (C) 2023 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only WITH Qt-GPL-exception-1.0

#include "uniform.h"

#include "effectcomposertr.h"

#include <qmldesignerplugin.h>

#include "propertyhandler.h"

#include <modelnodeoperations.h>

#include <QColor>
#include <QJsonObject>
#include <QVector2D>

namespace EffectComposer {

Uniform::Uniform(const QString &effectName, const QJsonObject &propObj, const QString &qenPath)
    : m_qenPath(qenPath)
{
    QString value, defaultValue, minValue, maxValue;

    m_name = propObj.value("name").toString();
    m_description = propObj.value("description").toString();
    m_type = Uniform::typeFromString(propObj.value("type").toString());
    defaultValue = propObj.value("defaultValue").toString();

    if (propObj.contains("userAdded"))
        m_userAdded = getBoolValue(propObj.value("userAdded"), false);

    m_displayName = propObj.value("displayName").toString();
    if (m_displayName.isEmpty())
        m_displayName = m_name;

    value = propObj.contains("value") ? propObj.value("value").toString() : defaultValue;

    if (m_type == Type::Sampler) {
        if (!defaultValue.isEmpty())
            defaultValue = getResourcePath(effectName, defaultValue, qenPath);
        if (!value.isEmpty())
            value = getResourcePath(effectName, value, qenPath);
        if (value.isEmpty())
            value = defaultValue;
        if (propObj.contains("enableMipmap"))
            m_enableMipmap = getBoolValue(propObj.value("enableMipmap"), false);
        // Update the mipmap property
        QString mipmapProperty = mipmapPropertyName(m_name);
        g_propertyData()->insert(mipmapProperty, m_enableMipmap);
    }

    QString controlType = propObj.value("controlType").toString();
    m_controlType = controlType.isEmpty() ? m_type : Uniform::typeFromString(controlType);

    m_customValue = propObj.value("customValue").toString();
    m_useCustomValue = getBoolValue(propObj.value("useCustomValue"), false);

    minValue = propObj.value("minValue").toString();
    maxValue = propObj.value("maxValue").toString();

    setValueData(value, defaultValue, minValue, maxValue);

    m_backendValue = new QmlDesigner::PropertyEditorValue(this);
    m_backendValue->setValue(value);

    connect(m_backendValue, &QmlDesigner::PropertyEditorValue::dropCommitted,
        this, [this](const QString &dropData) {
            m_backendValue->setValue(dropData);
            auto *model = QmlDesigner::QmlDesignerPlugin::instance()
                              ->currentDesignDocument()->currentModel();
            model->endDrag();
        });
}

Uniform::Type Uniform::type() const
{
    return m_type;
}

Uniform::Type Uniform::controlType() const
{
    return m_controlType;
}

// String representation of the type for qml
QString Uniform::typeName() const
{
    return Uniform::stringFromType(m_type);
}

QString Uniform::controlTypeName() const
{
    return Uniform::stringFromType(m_controlType);
}

QVariant Uniform::value() const
{
    return m_value;
}

QVariant Uniform::backendValue() const
{
    return QVariant::fromValue(m_backendValue);
}

void Uniform::setValue(const QVariant &newValue)
{
    if (m_value != newValue) {
        m_value = newValue;

        emit uniformValueChanged();

        if (m_type == Type::Sampler) {
            m_backendValue->setValue(newValue);
            emit uniformBackendValueChanged();
        }
    }
}

void Uniform::setDefaultValue(const QVariant &newValue)
{
    if (m_defaultValue != newValue) {
        m_defaultValue = newValue;
        emit uniformDefaultValueChanged();
    }
}

QVariant Uniform::defaultValue() const
{
    return m_defaultValue;
}

QVariant Uniform::minValue() const
{
    return m_minValue;
}

QVariant Uniform::maxValue() const
{
    return m_maxValue;
}

QString Uniform::name() const
{
    return m_name;
}

QString Uniform::description() const
{
    return m_description;
}

QString Uniform::displayName() const
{
    return m_displayName;
}

bool Uniform::userAdded() const
{
    return m_userAdded;
}

void Uniform::setIsInUse(bool inUse)
{
    if (m_isInUse != inUse) {
        m_isInUse = inUse;
        emit uniformIsInUseChanged();
    }
}

bool Uniform::isInUse() const
{
    return m_isInUse;
}

QString Uniform::customValue() const
{
    return m_customValue;
}

void Uniform::setCustomValue(const QString &newCustomValue)
{
    m_customValue = newCustomValue;
}

bool Uniform::useCustomValue() const
{
    return m_useCustomValue;
}

bool Uniform::enabled() const
{
    return m_enabled;
}

void Uniform::setEnabled(bool newEnabled)
{
    m_enabled = newEnabled;
}

bool Uniform::enableMipmap() const
{
    return m_enableMipmap;
}

QString Uniform::getDesignerSpecifics() const
{
    QString specs;

    // Uniforms with custom values or define type do not result in exported properties
    if (!m_customValue.isEmpty() || m_type == Type::Define)
        return specs;

    auto appendVectorSpinbox = [this, &specs](const QString subProp, const QString &label,
                                              float minVal, float maxVal, bool firstCol) {
        QString vecSpec =
R"(
                SpinBox {
                    minimumValue: %4
                    maximumValue: %5
                    decimals: 2
                    stepSize: .01
                    backendValue: backendValues.%1_%2
                    implicitWidth: StudioTheme.Values.twoControlColumnWidth
                                   + StudioTheme.Values.actionIndicatorWidth
                }

                Spacer { implicitWidth: StudioTheme.Values.controlLabelGap }

                ControlLabel {
                    text: "%3"
                }
)";
        specs += vecSpec.arg(m_name).arg(subProp).arg(label).arg(minVal).arg(maxVal);
        if (firstCol)
            specs += "                Spacer { implicitWidth: StudioTheme.Values.controlGap }\n";
    };

    auto appendVectorSeparator = [&specs]() {
        specs +=
R"(
                ExpandingSpacer {}
            }

            PropertyLabel {}

            SecondColumnLayout {
)";

    };

    specs +=
R"(
            PropertyLabel {
                text: "%1"
                tooltip: "%2"
            }

            SecondColumnLayout {
)";
    QString desc = m_description;
    desc.replace("\n", "\\n");
    desc.replace("\"", "\\\"");
    specs = specs.arg(m_displayName, desc);

    switch (m_type) {
    case Type::Bool: {
        QString typeSpec =
R"(
                CheckBox {
                    text: backendValues.%1.valueToString
                    backendValue: backendValues.%1
                    implicitWidth: StudioTheme.Values.twoControlColumnWidth
                                + StudioTheme.Values.actionIndicatorWidth
                }
)";
        specs += typeSpec.arg(m_name);
        break;
    }
    case Type::Int: {
        if (m_controlType == Uniform::Type::Int) {
            QString typeSpec =
    R"(
                SpinBox {
                    minimumValue: %1
                    maximumValue: %2
                    decimals: 0
                    stepSize: 1
                    sliderIndicatorVisible: true
                    backendValue: backendValues.%3
                    implicitWidth: StudioTheme.Values.singleControlColumnWidth
                                   + StudioTheme.Values.actionIndicatorWidth
                }
    )";
            specs += typeSpec.arg(m_minValue.toString(), m_maxValue.toString(), m_name);
        } else if (m_controlType == Uniform::Type::Channel) {
            QString typeSpec =
    R"(
                ComboBox {
                    model: ["R", "G", "B", "A"]
                    backendValue: backendValues.%1
                    manualMapping: true

                    onCompressedActivated: backendValue.value = currentIndex
                    onValueFromBackendChanged: currentIndex = backendValue.value
                    Component.onCompleted: currentIndex = backendValue.value
                }
    )";
            specs += typeSpec.arg(m_name);
        }
    }
    break;
    case Type::Float: {
        QString typeSpec =
R"(
                SpinBox {
                    minimumValue: %1
                    maximumValue: %2
                    decimals: 2
                    stepSize: .01
                    sliderIndicatorVisible: true
                    backendValue: backendValues.%3
                    implicitWidth: StudioTheme.Values.singleControlColumnWidth
                                   + StudioTheme.Values.actionIndicatorWidth
                }
)";
        specs += typeSpec.arg(m_minValue.toString(), m_maxValue.toString(), m_name);
        break;
    }
    case Type::Vec2: {
        QVector2D minVal = m_minValue.value<QVector2D>();
        QVector2D maxVal = m_maxValue.value<QVector2D>();
        appendVectorSpinbox("x", Tr::tr("X"), minVal.x(), maxVal.x(), true);
        appendVectorSpinbox("y", Tr::tr("Y"), minVal.y(), maxVal.y(), false);
        break;
    }
    case Type::Vec3: {
        QVector3D minVal = m_minValue.value<QVector3D>();
        QVector3D maxVal = m_maxValue.value<QVector3D>();
        appendVectorSpinbox("x", Tr::tr("X"), minVal.x(), maxVal.x(), true);
        appendVectorSpinbox("y", Tr::tr("Y"), minVal.y(), maxVal.y(), false);
        appendVectorSeparator();
        appendVectorSpinbox("z", Tr::tr("Z"), minVal.z(), maxVal.z(), true);
        break;
    }
    case Type::Vec4: {
        QVector4D minVal = m_minValue.value<QVector4D>();
        QVector4D maxVal = m_maxValue.value<QVector4D>();
        appendVectorSpinbox("x", Tr::tr("X"), minVal.x(), maxVal.x(), true);
        appendVectorSpinbox("y", Tr::tr("Y"), minVal.y(), maxVal.y(), false);
        appendVectorSeparator();
        appendVectorSpinbox("z", Tr::tr("Z"), minVal.z(), maxVal.z(), true);
        appendVectorSpinbox("w", Tr::tr("W"), minVal.w(), maxVal.w(), false);
        break;
    }
    case Type::Color: {
        QString typeSpec =
R"(
                ColorEditor {
                    backendValue: backendValues.%1
                    supportGradient: false
                }
)";
        specs += typeSpec.arg(m_name);
        break;
    }
    case Type::Sampler: {
        QString typeSpec =
R"(
                UrlChooser {
                    backendValue: backendValues.%1
                    enabled: comboBox_%1.currentIndex === 0
                }
                ExpandingSpacer {}
            }

            PropertyLabel {
                text: "%3"
                tooltip: "%4"
            }

            SecondColumnLayout {
                ItemFilterComboBox {
                    id: comboBox_%1
                    backendValue: backendValues.%2
                }
)";
        specs
            += typeSpec.arg(m_name + "Url")
                   .arg(m_name)
                   .arg(Tr::tr("%1 Item").arg(m_displayName))
                   .arg(
                       Tr::tr(
                           "Set this to use an item in the scene as %1 instead of the above image.")
                           .arg(m_displayName));
        break;
    }
    case Type::Define:
    default:
        break;
    }

    specs +=
R"(
                ExpandingSpacer {}
            }
)";

    return specs;
}

// Returns name for image mipmap property.
// e.g. "myImage" -> "myImageMipmap".
QString Uniform::mipmapPropertyName(const QString &name) const
{
    QString simplifiedName = name.simplified();
    simplifiedName = simplifiedName.remove(' ');
    simplifiedName += "Mipmap";
    return simplifiedName;
}

// Returns the boolean value of QJsonValue. It can be either boolean
// (true, false) or string ("true", "false"). Returns the defaultValue
// if QJsonValue is undefined, empty, or some other type.
bool Uniform::getBoolValue(const QJsonValue &jsonValue, bool defaultValue)
{
    if (jsonValue.isBool())
        return jsonValue.toBool();

    if (jsonValue.isString())
        return jsonValue.toString().toLower() == "true";

    return defaultValue;
}

// Returns the path for a shader resource
// Used with sampler types
QString Uniform::getResourcePath(const QString &effectName, const QString &value, const QString &qenPath) const
{
    if (Utils::FilePath::fromString(value).isAbsolutePath()) {
        return value;
    } else if (qenPath.isEmpty()) {
        const Utils::FilePath effectsResDir = QmlDesigner::ModelNodeOperations::getEffectsImportDirectory();
        return effectsResDir.pathAppended(effectName).pathAppended(value).toUrlishString();
    } else {
        QDir dir(m_qenPath);
        dir.cdUp();
        QString absPath = dir.absoluteFilePath(value);
        absPath = QDir::cleanPath(absPath);
        absPath = QUrl::fromLocalFile(absPath).toString();
        return absPath;
    }
}

// Validation and setting values
void Uniform::setValueData(const QString &value, const QString &defaultValue,
                           const QString &minValue, const QString &maxValue)
{
    m_value = value.isEmpty() ? getInitializedVariant(false) : valueStringToVariant(value);
    m_defaultValue = defaultValue.isEmpty() ? getInitializedVariant(false)
                                            : valueStringToVariant(defaultValue);
    m_minValue = minValue.isEmpty() ? getInitializedVariant(false) : valueStringToVariant(minValue);
    m_maxValue = maxValue.isEmpty() ? getInitializedVariant(true) : valueStringToVariant(maxValue);
}

// Initialize the value variant with correct type
QVariant Uniform::getInitializedVariant(bool maxValue)
{
    switch (m_type) {
    case Uniform::Type::Bool:
        return maxValue ? true : false;
    case Uniform::Type::Int:
        return maxValue ? 100 : 0;
    case Uniform::Type::Float:
        return maxValue ? 1.0 : 0.0;
    case Uniform::Type::Vec2:
        return maxValue ? QVector2D(1.0, 1.0) : QVector2D(0.0, 0.0);
    case Uniform::Type::Vec3:
        return maxValue ? QVector3D(1.0, 1.0, 1.0) : QVector3D(0.0, 0.0, 0.0);
    case Uniform::Type::Vec4:
        return maxValue ? QVector4D(1.0, 1.0, 1.0, 1.0) : QVector4D(0.0, 0.0, 0.0, 0.0);
    case Uniform::Type::Color:
        return maxValue ? QColor::fromRgbF(1.0f, 1.0f, 1.0f, 1.0f) : QColor::fromRgbF(0.0f, 0.0f, 0.0f, 0.0f);
    case Uniform::Type::Channel:
        return 3; // sets default channel to alpha
    case Uniform::Type::Define:
        if (m_controlType == Uniform::Type::Bool)
            return maxValue ? true : false;
        else if (m_controlType == Uniform::Type::Int)
            return maxValue ? 100 : 0;
        else
            return QVariant();
    default:
        return QVariant();
    }
}

QVariant Uniform::valueStringToVariant(const QString &value)
{
    QVariant variant;
    switch (m_type) {
    case Type::Bool:
        variant = (value == "true");
        break;
    case Type::Int:
    case Type::Float:
        variant = value;
        break;
    case Type::Vec2: {
        QStringList list = value.split(QLatin1Char(','));
        if (list.size() >= 2)
            variant = QVector2D(list.at(0).toDouble(), list.at(1).toDouble());
    }
    break;
    case Type::Vec3: {
        QStringList list = value.split(QLatin1Char(','));
        if (list.size() >= 3)
            variant = QVector3D(list.at(0).toDouble(), list.at(1).toDouble(), list.at(2).toDouble());
    }
    break;
    case Type::Vec4: {
        QStringList list = value.split(QLatin1Char(','));
        if (list.size() >= 4)
            variant = QVector4D(list.at(0).toDouble(), list.at(1).toDouble(),
                                list.at(2).toDouble(), list.at(3).toDouble());
    }
    break;
    case Type::Color: {
        QStringList list = value.split(QLatin1Char(','));
        if (list.size() >= 4)
            variant = QColor::fromRgbF(list.at(0).toDouble(), list.at(1).toDouble(),
                                       list.at(2).toDouble(), list.at(3).toDouble());
    }
    break;
    case Type::Sampler:
    case Type::Channel:
        variant = value;
        break;
    case Uniform::Type::Define:
        if (m_controlType == Uniform::Type::Bool)
            variant = (value == "true");
        else
            variant = value;
        break;
    }

    return variant;
}

QString Uniform::stringFromType(Uniform::Type type, bool isShader)
{
    if (type == Type::Bool)
        return "bool";
    else if (type == Type::Int)
        return "int";
    else if (type == Type::Float)
        return "float";
    else if (type == Type::Vec2)
        return "vec2";
    else if (type == Type::Vec3)
        return "vec3";
    else if (type == Type::Vec4)
        return "vec4";
    else if (type == Type::Color)
        return isShader ? QString("vec4") : QString("color");
    else if (type == Type::Sampler)
        return "sampler2D";
    else if (type == Type::Channel)
        return "channel";
    else if (type == Type::Define)
        return "define";

    qWarning() << QString("Unknown type");
    return "float";
}

Uniform::Type Uniform::typeFromString(const QString &typeString)
{
    if (typeString == "bool")
        return Uniform::Type::Bool;
    else if (typeString == "int")
        return Uniform::Type::Int;
    else if (typeString == "float")
        return Uniform::Type::Float;
    else if (typeString == "vec2")
        return Uniform::Type::Vec2;
    else if (typeString == "vec3")
        return Uniform::Type::Vec3;
    else if (typeString == "vec4")
        return Uniform::Type::Vec4;
    else if (typeString == "color")
        return Uniform::Type::Color;
    else if (typeString == "sampler2D" || typeString == "image") //TODO: change image to sample2D in all QENs
        return Uniform::Type::Sampler;
    else if (typeString == "channel")
        return Uniform::Type::Channel;
    else if (typeString == "define")
        return Uniform::Type::Define;

    qWarning() << QString("Unknown type: %1").arg(typeString).toLatin1();
    return Uniform::Type::Float;
}

QString Uniform::typeToProperty(Uniform::Type type)
{
    if (type == Uniform::Type::Bool)
        return "bool";
    else if (type == Uniform::Type::Int)
        return "int";
    else if (type == Uniform::Type::Float)
        return "real";
    else if (type == Uniform::Type::Vec2)
        return "point";
    else if (type == Uniform::Type::Vec3)
        return "vector3d";
    else if (type == Uniform::Type::Vec4)
        return "vector4d";
    else if (type == Uniform::Type::Color)
        return "color";
    else if (type == Uniform::Type::Channel)
        return "channel";
    else if (type == Uniform::Type::Sampler || type == Uniform::Type::Define)
        return "var";

    qWarning() << QString("Unhandled const variable type: %1").arg(int(type)).toLatin1();
    return QString();
}

} // namespace EffectComposer
