o---- - ----> /\_ : __/ / ___ __/\___ . tRISTAR&rEDSECTOR \_ __\_/_ \/ /__\_ \ �:. / /__/ /__/\__ \/ / `--- - --- ---------�\___/�\/zS!�\___/�\/--o | release name: Zeropage Gravity | type: C64 Onefile Demo | main code: Virgill | add. code: CONS | main gfx: CONS | add. gfx: KF | music: Virgill | release date: 20.07.2013 | party/compo: Nordlicht / Oldschool demo | : _ .:! <--- ----- - - - - - ----- ----\/----' ':! Notes: : After over 20 years of C64 code-absence | We welcome you to our small contribution | for the Nordlicht 2013 demoparty. | It has been a great and fun experience to | learn about C64 coding (again) and create | something in the learning process, too. | Yes, we basically had to start learning | about Assembler and C64 registers from | scratch for the second time. | | Lets share some information about this for | those who are interested. | | The starting Logo was originally done by | KF in Photoshop, converted to Multicolor | and retouched by CONS to make it look ok. | The Border in the cubes part is MC charset.| The cubes themselves consists of over 40 | unique animations, pixelled by hand in | good old spritepad. You probably recognize | them from CONS website where they were | available already. The portrait in the end | originally is a mc picture pixelled in | Timanthes and then converted into one | charset with CSAM V3. | During the making, we had some ideas for | effects that actually weren't compatible | with our coding skills at that time. And | due to the lack of ram (yes, the code is | far from being optimized) one or two of | the effects that already exist, didn't make| it into this production. | | Nevertheless, we hope you enjoyed our | little something. | : _ .:! <--- ----- - - - - - ----- ----\/----'