               Fill

 The fill menu allows you to fill the
enclosed  area  with both solid pixels
and a 8x8 or 16x16 pixel texture.

 For the 8x8 texture, the first 16
elements are immutable, the rest can
be edited, saved or loaded from the
disk. For 16x16 texture, all elements
can be changed.

 To edit the texture, you must select
a texture in the editor position, and
after  editing , place  it  in  the 
desired slot with the 'Slot>' option.
