            Additionally

 Descriptions of some of the plugins and
overlays.


           Brushes overlay

 Overlay offers a set of 8 permanent
and 15 editable brushes with the maximum
size  of  16x16  pixels . All  editable
brushes  have  a mask that  allows you to
diversify the effects.
 The  'Open'  and  'Save'  options  allow
load/save the set to disk.
 Brushes  saved  in the file 'bgebrs.brs'
will  be automatically loaded  when start
the editor.

 Selecting  a brush  from  the set copies
with it  mask  and parameters to the area
of active brush.
 Active  brush  and mask are displayed at
the  bottom  of  the  menu  window , with
outlined  a thin frame . Clicking on this
area  causes  the  editor  of  the active
brush.
 An active brush  can be placed in a set,
using  the  'Slot>' option . Are retained
brush , mask and parameters  of steps and
displacements brushes.

 Switch  'Msk'  turns  on/off  brush mask
processing. (Ignored by XOR)
 When  selecting  a brush  from the set ,
this checkbox is installed automatically.
 The 'Smoothness'  checkbox  eliminates
breaks when  the cursor  moves  sharply ,
but at  the same time slows  the cursor ,
the  stronger  when  the  more  functions
included . In addition , the  cursor  is
prone  to  uneven  flicker ,  especially
strongly with active 'Smoothness'.

 The 2 rows of digits to the right of the
active  brush  are  display the steps and
the brush offsets by X / Y. Clicking this
brings up the corresponding menu.
 Steps/Displacement  allow you  to draw a
brush  through  the  specified  number of
pixels in X and Y.
 Step  specifies  the  intervals  between
points  outputs , starting  from the zero
position.
 Displacement - is the point of the brush
in the position(0,0) (center of the brush
in the upper left corner of the screen)
 When  drawing  with  a  non-zero  step ,
a cursor trap is used - the brush is set
in the  nearest  available  for  output
position.

 The  RGB  button determines  the current
colors.
 The NoRGB button blocks the color output
 The pixel mask button  set  the  mode
for pixel mask/sieve.

 The 'Mode' option  allows you  to choose
from 4 output modes: XOR, OR, AND, NOP
 XOR - inverts those pixels of the screen
who  fall  on  the  pixels  of brush with
mask/sieve processing. Ignores the  brush
mask.
 OR - output to screen the pixels  of the
brush with a pixel mask/sieve processing.
Before  that , if  the  brush  mask  is
enabled , resets the zero pixels of mask
in the screen.
 AND - removes  the brush pixels from the
screen with a pixel mask/sieve processing
Before this, the brush mask, if enabled ,
is inverted and output to screen.
 NOP ignores the pixels of the brush, but
uses  a sieve , a brush  mask  and  color
output.

 The 'Brush' button and the 'Draw' option
is  runs  the  brush  drawing  mode . The
peculiarity of the mode is that the brush
can be hidden  outside  the screen to the
line of extreme pixel.

        Hot keys in the menu:

C     - color selection (RGB)
1     - XOR
2     - OR
3     - AND
4     - NOP

 In the Step/Displacement selection menu

Z     - return the default values.

        Hotkeys when drawing

C     - color selection (RGB)
N     - color prohibition +/- (NoRGB)
K     - fast color selection (miniRGB)
L , Z - undo  the last action (determined
        by the last cancellation , change
        of option, etc. Does not react at
        RGB/NoRGB)
1     - XOR
2     - OR
3     - AND
4     - NOP
S     - Smoothness +/-
M     - Mask of the brush +/-
U     - exchange with a basket
CS/U  - load from the basket
CS/Y  - save to basket



           The overlay chr

 The chr module was removed from BGE
v3.o7 and back in 3.o9 in the form of
overlay.
 The module allows you to draw font
the chr format, which must be preload
into memory. File size dont exceed 16Kb.
The font is loaded in the BGE data page
and erased any module using this page.

 Menu:
  Type    - printing from the beginning
            of the screen
  Type+   - print to select position
  Type in - drawing a string in
            the rectangular area.
            Gives a window with the
            text string editor and
            selection the scope of which
            will be entered the text
  Check   - view the sample text
  Load_   - to load the chr-font
  Search  - view font samples at the
            files on the disk
  About   - it is font information
  Drive   - change the drive

 Hot keys when editing:

CS+1  - rus/lat
Break - out
SS+Q  - pixel-by-pixel decrease font
SS+E  - pixel-by-pixel increase font
SS+W  - returns the scale to 1.00 in the
        X,Y
CS+3  - (T. V.) the displacement of the
        pixel line left
CS+4 - (I. V.) the displacement of the
        pixel line right
Del  - remove last entered symbol
Cursor keys - position offset output
              pixel-by-pixel



          The overlay SprtHack

Sprite-scanner SprtHack has been removed
from BGE 3.o9 due to the lack of space,
a little modified and returned by the
overlay.
 Menu:

  Open_ - open the disc from the track
          corresponding to the beginning
          file
  Scanner   - search sprite
  To screen - display found sprite
  Loupe     - the magnifier call to
              change the sprite
  To disk   - recording of the sprite
              from the screen to disk
              instead of the former there
  Drive - select the drive

 Management:

 Hold down fire, control keys arrow (the
mouse) you can change the size sprite.
 Keys CS+K (+), CS+j (-) - change
step (speed) of viewing.
 N - next track/sector (+64 sectors)

 Work order:

1 - Open the file with sprite.
2 - In the scanner looking for sprite,
    found - exit.
3 - Chose the 'To screen'
5 - Chose the 'Loupe' and change the
    sprite then exit the loupe
6 - Select the option 'To disk'
7 - If you want to continue editing
    file, then repeat from step 2 or 1

Attention:
  Between paragraph 3 and 6 shall not be
 BGE function calls changing the BGE
 data page (it is best not exit the
 overlay and use calling loupe).
  Using the option 'To disk', stay
 to use the same disk and
 drive as in option 'Open_'



           Overlay Spray

  Overlay Spray is an implementation
noise atomizer for BGE.

 Icon with spray - painting.
(Also drawing in the preview area)
 Icons xor, or, and, nop, noRGB
responsible for the output modes of the
points on the screen.
 Under them the band of the 9 divisions
- the choice size, and from 5 divisions
- saturation.
 The RGB icon (bottom/left) - choice
color.
 At the bottom right of the preview
spray size and saturation.

    Hot keys in selection menus:

1,2,3,4 the xor/or/and/nop respectively
N     - no RGB (enable/disable) color
C     - color menu
U     - undo the last action
V     - screen viewing
ENTER - screen viewing while
        key pressed

    Hot keys in drawing mode:

1,2,3,4 the xor/or/and/nop respectively
N     - no RGB (enable/disable) color
C     - color menu
K     - quick color selection
U     - undo the last action

 The undo mode uses a portition of the
Windows page and allows you to restore
the state to last undo or before
drawing.
