A class used to generate unique names (e.g. "critter1", "critter2" etc.).
This class is used to generate unique names (agent0, agent1, agent2...) for objects in a simulation. The user will typically create an instance of the UName class initialized with a baseName presented either as a (const char *) or an object of class String. The user can then request new names, again either as (const char *)'s or as instances of the String class. The user can also reset the counter used to generate the names in case s/he wants to restart naming objects with the same baseName. Note: Both in the case of initialization by (const char *) and initialization by an instance of the String class, the original is copied not stored internally so it is up to the user to free the original (const char *) or String instance if/when necessary!
UNameImpl(Zone aZone)
The create: message creates a new instance of a type with default options.
UNameImpl(Zone aZone,
java.lang.Object aStringObject)
The create:setBaseNameObject: method is used to create an instance of the UName class and set the base name given an object of class String.
UNameImpl(Zone aZone,
java.lang.String aString)
The create:setBaseNameObject: method is used to create an instance of the UName class and set the base name given a const char *.
Methods implemented by this class for interface swarm.objectbase.SwarmObject
public UNameImpl(Zone aZone,
java.lang.Object aStringObject)
The create:setBaseNameObject: method is used to create an instance of the UName class and set the base name given an object of class String. This method will automatically reset the counter.
UNameImpl
public UNameImpl(Zone aZone,
java.lang.String aString)
The create:setBaseNameObject: method is used to create an instance of the UName class and set the base name given a const char *. This method will automatically reset the counter.
The create: message creates a new instance of a type with default options. The zone argument specifies the source of storage for the new object. The receiving object of this message is a previously defined type object. The message is declared as a class message (with a + declaration tag) to indicate that the message is accepted only by the type object itself rather than an already created instance of the type (which a - declaration tag otherwise defines). The create: message returns the new object just created. This object is an instance of some class selected to implement the type. The class which a type selects to implement an object may be obtained by the getClass message, but is not otherwise visible to the calling program. A caller never refers to any class name when creating objects using these messages, only to type names, which are automatically published as global constants from any @protocol declaration.